Experimental Vore Project (v0.0.10a March Build Part 2)
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Re: Experimental Vore Project (v0.0.7a January Build)
Loving the look of this so far, hope to see how things continue ^_^
- Kothana
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Re: Experimental Vore Project (v0.0.7a January Build)
I can't express how great your project is looking so far.
In my humble opinion, The realistic digestive processes you've coded are unique and frankly fantastic, And combined with the well made menus, Settings, And customization's that you've created I'd imagine that it wont be long till this is one of (Or maybe already is ?) the best sandbox vore games I've seen to date.
Beyond all my praise, Here's some humble suggestions from me, Please disregard them entirely if you feel any or all them completely unnecessary.
Bug's (?) I have noticed.
When you remove the "DONT_RUN:" from the "Meal" section of the Giantess's config file, After picking a scenario in game the giantess will spawn at something like 0.02932 centimeters tall. I used the debug menu to set the giantess back to being huge but obviously the "Meal" that was supposed to spawn inside her stomach surly just clipped threw the world making editing out the "DONT_RUN:" kinda pointless at the moment ?
The Pill's inside when inside the giantess's stomach often don't seem to be colliding with each other or sometimes the player ?
This may be intentional (Maybe to make them float ?) but I feel that the pill's don't seem to have enough weight to them, And are (In my opinion) to too easy to push around both while walking and especially while swimming.
When your corpse is being digested, It generates a huge amount of "Food" at the bottom of the giantess's stomach, Like more that 30 times what I'd perceive as a appropriate amount.
I've not extensively tested this so it maybe be due to my setting's ?
If you hit f6 in the intestines to ragdoll and then again to try to stand back up it almost always glitches you threw the intestines walls making you fall out all the way onto the ground.
In my humble opinion, The realistic digestive processes you've coded are unique and frankly fantastic, And combined with the well made menus, Settings, And customization's that you've created I'd imagine that it wont be long till this is one of (Or maybe already is ?) the best sandbox vore games I've seen to date.
Beyond all my praise, Here's some humble suggestions from me, Please disregard them entirely if you feel any or all them completely unnecessary.
Spoiler: show
Bug's (?) I have noticed.
When you remove the "DONT_RUN:" from the "Meal" section of the Giantess's config file, After picking a scenario in game the giantess will spawn at something like 0.02932 centimeters tall. I used the debug menu to set the giantess back to being huge but obviously the "Meal" that was supposed to spawn inside her stomach surly just clipped threw the world making editing out the "DONT_RUN:" kinda pointless at the moment ?
The Pill's inside when inside the giantess's stomach often don't seem to be colliding with each other or sometimes the player ?
This may be intentional (Maybe to make them float ?) but I feel that the pill's don't seem to have enough weight to them, And are (In my opinion) to too easy to push around both while walking and especially while swimming.
When your corpse is being digested, It generates a huge amount of "Food" at the bottom of the giantess's stomach, Like more that 30 times what I'd perceive as a appropriate amount.
I've not extensively tested this so it maybe be due to my setting's ?
If you hit f6 in the intestines to ragdoll and then again to try to stand back up it almost always glitches you threw the intestines walls making you fall out all the way onto the ground.
''Do not go gentle into that good night,
Old age should burn and rave at close of day;
Rage, rage against the dying of the light.''
Dylan Thomas
Old age should burn and rave at close of day;
Rage, rage against the dying of the light.''
Dylan Thomas
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VoreSkeeter - Intermediate Vorarephile
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- Location: florida
Re: Experimental Vore Project (v0.0.8a February Build)
A bunch of new things AND bug fixes in this update! Check out that changelog...
https://www.patreon.com/posts/release-giantess-99188491
Changelog:
https://www.patreon.com/posts/release-giantess-99188491
Changelog:
Spoiler: show
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GiantessSandboxDev - Been posting for a bit
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- Joined: Mon Nov 21, 2022 4:26 pm
Re: Experimental Vore Project (v0.0.8a February Build)
GiantessSandboxDev wrote:A bunch of new things AND bug fixes in this update! Check out that changelog...
https://www.patreon.com/posts/release-giantess-99188491
Changelog:Spoiler: show
where do we change giantess size and force more fatness?
also found a bug where the corset can't be put and bra is force put, also changing boobs size doesn't work
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pailleboy - New to the forum
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Re: Experimental Vore Project (v0.0.8a February Build)
pailleboy wrote:where do we change giantess size and force more fatness?
The Giantess' size cannot be changed at the moment!
You can reach the fatness level from the main menu. Customize -> Outfit... -> Fatness
pailleboy wrote:also found a bug where the corset can't be put and bra is force put, also changing boobs size doesn't work
Works for me. Delete all lines that start with 'Outfit/' in 'ai_kuronatu.cfg' and try again. You'll have to re-customize her clothes, but everything else will be saved.
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GiantessSandboxDev - Been posting for a bit
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Re: Experimental Vore Project (v0.0.8a February Build)
This is a very cool update
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DarkRain - Somewhat familiar
- Posts: 151
- Joined: Mon May 25, 2015 3:57 am
Re: Experimental Vore Project (v0.0.8a February Build)
Really love all the little improvements this update has gotten, though there have been some very problematic bugs that have been occurring for the past few updates. One being that every time I stand on the giantess or she swallows me, I would clip through her constantly as well as my character is stuck in ragdoll and freecam and cannot change it back or break free. And its on literally any scenario this happens. So if its possible to look into these bug that would be greatly appreciated ^^
Still love the heck out of this game and really wat it to continue!
Still love the heck out of this game and really wat it to continue!
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Mitsukiboozle - Somewhat familiar
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- Joined: Wed Jul 22, 2020 2:35 am
Re: Experimental Vore Project (v0.0.8a February Build)
With all these custom settings and test stomach zone - it might be nice to see the numbers for how much "absorbed food" the pills,berries, and especially player corpse turns into and be able to see how the multipliers affect that. It's a bit frustrating having to trail and error the digest and absorb numbers to get a satisfactory result as to how fast things digest, the food number/amount they turn into in the stomach an the speed at which the absorbed food processes which then in turn affects the speed at which the breasts grow
The "digest methods" are really broken. The grapes don't digest right. The player corpse takes a really long time to digest and leaves 200 units of "digested food" which is a ridiculous amount. a bit frustrating since we don't have access to setting these for specific foods/playercorpse
The "digest methods" are really broken. The grapes don't digest right. The player corpse takes a really long time to digest and leaves 200 units of "digested food" which is a ridiculous amount. a bit frustrating since we don't have access to setting these for specific foods/playercorpse
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Yoshi174 - Participator
- Posts: 198
- Joined: Mon Apr 18, 2011 7:59 pm
Re: Experimental Vore Project (v0.0.8a February Build)
I've been playing with all the "implicit" and "explicit" settings in all their glory and adore them so much! I'm still tweaking with them in tandem to the hunger/horniness bars into the early hours of the morning when I have work at 6 AM.
Thank you for all your hard work on what is clearly a project you care about!
I hope you don't just take the critiques of all the other posters (their feelings are valid as well, but I don't want you to feel daunted by unintended negativity; this is mindblowingly well done) but also take note of all those that simply appreciate what you've done!
Please take some time for yourself if you need it!
Thank you for all your hard work on what is clearly a project you care about!
I hope you don't just take the critiques of all the other posters (their feelings are valid as well, but I don't want you to feel daunted by unintended negativity; this is mindblowingly well done) but also take note of all those that simply appreciate what you've done!
Please take some time for yourself if you need it!
- RTiny
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Re: Experimental Vore Project (v0.0.8a February Build)
GiantessSandboxDev wrote:pailleboy wrote:where do we change giantess size and force more fatness?
The Giantess' size cannot be changed at the moment!
You can reach the fatness level from the main menu. Customize -> Outfit... -> Fatnesspailleboy wrote:also found a bug where the corset can't be put and bra is force put, also changing boobs size doesn't work
Works for me. Delete all lines that start with 'Outfit/' in 'ai_kuronatu.cfg' and try again. You'll have to re-customize her clothes, but everything else will be saved.
ok found all of it (size and ramp up fatness over 100 n clothes) i just forgor ox it was in the appdata file, had to tweak with the clothes but now they work! i was worried i was gonna downgrade the update look stunning, like her new interaction~
would be nice to fix the clipping with her chubbyness and breast size ^w^
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pailleboy - New to the forum
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Re: Experimental Vore Project (v0.0.8a February Build)
Might just be me, but it seems like the debug menu has taken a bit of a vacation...
- Sixberry
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Re: Experimental Vore Project (v0.0.8a February Build)
This game is awesome. I'd love there to be more giantess personalities. Like dominant and maybe have an option to rub the stomach walls while inside. Maybe have different reactions for different personalities. Like she'd call you a good girl for rubbing or punish you for struggling.
And maybe, since there's the healing acids option already there could be a protective/motherly personality, where she wants to keep you safe inside her belly and calls you little one.
And maybe, since there's the healing acids option already there could be a protective/motherly personality, where she wants to keep you safe inside her belly and calls you little one.
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Derikdon - Been posting for a bit
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- Joined: Sun Mar 01, 2015 2:41 pm
Re: Experimental Vore Project (v0.0.8a February Build)
So ive noticed with the new update a few things/bugs or minor details:
1. The drop menus in customize like the bra, hairstyle and such wont save even after applying including other settings
2. You can still clip through the giantess’s mouth, and thus falling through the floor as she scoops you off the floor with her horny tactic and swallows you
3. The saliva effects can be seen randomly around the giantess in the air where theres no contact whatsoever to the mouth or hands
4. And for some reason theres no interactions with the giantess or conversations no matter what so yelling or talking doesnt trigger anything, sometimes the escape doesnt trigger either (and yes ive tried with both “is silent” checked and unchecked with no change in results.
So idk if any of these is bc the newer version picked up my deleted older version and needed to rewrite old configs thus becoming the start of all the problems… or if its just new bugs with this version
1. The drop menus in customize like the bra, hairstyle and such wont save even after applying including other settings
2. You can still clip through the giantess’s mouth, and thus falling through the floor as she scoops you off the floor with her horny tactic and swallows you
3. The saliva effects can be seen randomly around the giantess in the air where theres no contact whatsoever to the mouth or hands
4. And for some reason theres no interactions with the giantess or conversations no matter what so yelling or talking doesnt trigger anything, sometimes the escape doesnt trigger either (and yes ive tried with both “is silent” checked and unchecked with no change in results.
So idk if any of these is bc the newer version picked up my deleted older version and needed to rewrite old configs thus becoming the start of all the problems… or if its just new bugs with this version
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Pathal0ne - New to the forum
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Re: Experimental Vore Project (v0.0.8a February Build)
Can I change my name in-game so that the giantess stops calling me Jessica?
- Azimuth11
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Re: Experimental Vore Project (v0.0.8a February Build)
Also, the mouth activity action doesn't work, my player seems to ragdoll on her hand, and she is stuck with her hand on her belly as opposed to her mouth so you can't jump in and it breaks and makes you ragdoll when you make her put you up to her mouth again. And it would be nice to have an explanation on how the hazardous environment sampler works, I don't know how to make it release the tablets
- Azimuth11
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Re: Experimental Vore Project (v0.0.8a February Build)
Sixberry wrote:Might just be me, but it seems like the debug menu has taken a bit of a vacation...
it still works just can't get to it through the menu. the hot key for it still works though
- blassimg1
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Re: Experimental Vore Project (v0.0.8a February Build)
Azimuth11 wrote:Can I change my name in-game so that the giantess stops calling me Jessica?
go in your appdate>locallow>giantess sandbox here i think you can modify the text of the interaction... its gonna take u some time and the change will most likely be reverted in the next update, so good luck
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pailleboy - New to the forum
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Re: Experimental Vore Project (v0.0.8a February Build)
Every time I get her to lay down and place me on her I am ragdolled and have no way to get out of it.
- TheEagle66
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Re: Experimental Vore Project (v0.0.8a February Build)
blassimg1 wrote:Sixberry wrote:Might just be me, but it seems like the debug menu has taken a bit of a vacation...
it still works just can't get to it through the menu. the hot key for it still works though
That's odd. I rebound F1 to P (F1 straightup puts my pc to sleep so... can't be pushing that every time I want to bring up the debug menu), but haven't had any luck.
- Sixberry
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Re: Experimental Vore Project (v0.0.8a February Build)
GiantessSandboxDev wrote:A bunch of new things AND bug fixes in this update! Check out that changelog...
Hi GiantessSandboxDev,
Here is my giant bug report that I said I'd be doing on your Patreon. I'll put it in a spoiler tag as it's huge.
As always, keep up the great work! We all love what you are doing!
Spoiler: show
Where to find me - My Link Tree | Discord: Nanakra#6922
On the development team for: Predator's Coliseum An RPG Maker vore game
On the development team for: Predator's Coliseum An RPG Maker vore game
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nanakra - Intermediate Vorarephile
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