Fallout Vore Overhaul Addon: Voremersion v1.4.8

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Re: Fallout Vore Overhaul Addon: Voremersion v1.4.8

Postby nuggholio » Tue Sep 03, 2019 3:38 pm

oh shit, is the original mod getting updated?
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Re: Fallout Vore Overhaul Addon: Voremersion v1.4.8

Postby Carreau » Wed Sep 04, 2019 2:14 pm

nuggholio wrote:oh shit, is the original mod getting updated?


Yeah. Voremersion will cease to exist and instead, we’ll have Fallout Vore 3.0, which will be an all in one mod of fallout vore 2.0.2 and voremersion
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Re: Fallout Vore Overhaul Addon: Voremersion v1.4.8

Postby bees123 » Wed Sep 04, 2019 8:22 pm

f4se got a vr release a few days ago, any chance of an update for that? im not too sure how f4se works, but i know that the mcm is currently broken, and that everything for this mod works except coldsteel stuff. i can get his ssbbw body working but not the bellies
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Re: Fallout Vore Overhaul Addon: Voremersion v1.4.8

Postby Randulf » Wed Sep 04, 2019 11:42 pm

Isnt coldsteel's WG mod supposed to make you gain weight after eating people? Pretty much everything else in the mod is working fine I have coldsteel bellys and they work with the outfits but the WG portion is not working after eating prey.
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Re: Fallout Vore Overhaul Addon: Voremersion v1.4.8

Postby Carreau » Thu Sep 05, 2019 11:23 am

bees123 wrote:f4se got a vr release a few days ago, any chance of an update for that? im not too sure how f4se works, but i know that the mcm is currently broken, and that everything for this mod works except coldsteel stuff. i can get his ssbbw body working but not the bellies


That’s not how any of that works. My mod is independent of F4SE versioning.

Randulf wrote:Isnt coldsteel's WG mod supposed to make you gain weight after eating people? Pretty much everything else in the mod is working fine I have coldsteel bellys and they work with the outfits but the WG portion is not working after eating prey.


No. Cold’s mod has never worked directly woth vore.
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Re: Fallout Vore Overhaul Addon: Voremersion v1.4.8

Postby Horatius Horatio » Thu Sep 05, 2019 2:24 pm

Does Nuka Acid work with custom companions?

I've tried it with:

https://www.nexusmods.com/fallout4/mods/28313

And the option for her to vore me appears, but they're unable (or unwilling) to eat enemies.

I've tried giving and equipping the various NPC devour objects, but nothing seems to work.
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Re: Fallout Vore Overhaul Addon: Voremersion v1.4.8

Postby ImSocialist » Thu Sep 05, 2019 11:32 pm

Can you please tell me, how can i increase belly capacity more than 26 by using (for expample) FOEdit. Is it even possible?
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Re: Fallout Vore Overhaul Addon: Voremersion v1.4.8

Postby ImSocialist » Thu Sep 05, 2019 11:35 pm

Randulf wrote:Isnt coldsteel's WG mod supposed to make you gain weight after eating people? Pretty much everything else in the mod is working fine I have coldsteel bellys and they work with the outfits but the WG portion is not working after eating prey.


As i know, it may work in any mode if you turn on Vore Survival. But i am not sure, because this mods are very unstable
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Re: Fallout Vore Overhaul Addon: Voremersion v1.4.8

Postby BoxxFoxx » Thu Sep 05, 2019 11:59 pm

@ImSocialist

Please don't spread misinformation. Coldsteels' weight gain mod and Voremersion are incompatible. Voremersion is very stable.
I also go by Gaz
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Re: Fallout Vore Overhaul Addon: Voremersion v1.4.8

Postby SilverBear13 » Sat Sep 07, 2019 8:33 pm

Where is the OG mod getting updated at? cant find anything about it other than here....
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Re: Fallout Vore Overhaul Addon: Voremersion v1.4.8

Postby Carreau » Sat Sep 07, 2019 9:16 pm

Mod author of Fallout Vore. Read my blogs for what I’ll be doing next with Fallout Vore
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Re: Fallout Vore Overhaul Addon: Voremersion v1.4.8

Postby ImSocialist » Mon Sep 09, 2019 6:18 am

I will ask again. Can you please answer, is it possible to increase belly capacity more than 26 using mod editor (for example FO4Edit)?
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Re: Fallout Vore Overhaul Addon: Voremersion v1.4.8

Postby ImSocialist » Mon Sep 09, 2019 6:57 am

BoxxFoxx wrote:@ImSocialist

Please don't spread misinformation. Coldsteels' weight gain mod and Voremersion are incompatible. Voremersion is very stable.


Im sorry. I dont know so much about FO4 mods, so i thought that its unstable, because it took me about 1 week to install this mod correctly.
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Re: Fallout Vore Overhaul Addon: Voremersion v1.4.8

Postby Stunlocked » Tue Sep 10, 2019 6:48 am

ImSocialist wrote:I will ask again. Can you please answer, is it possible to increase belly capacity more than 26 using mod editor (for example FO4Edit)?

There is a console command for it, I don't remember what it was.
Though increasing it too much starts breaking things, though I do not remember the maximum amount of prey at once, neither do I remember the console command
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Re: Fallout Vore Overhaul Addon: Voremersion v1.4.8

Postby Carreau » Wed Sep 11, 2019 7:13 am

Increasing past the hard limit coded in the scripts can lead to instability. I don't recommend going that high.
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Re: Fallout Vore Overhaul Addon: Voremersion v1.4.8

Postby Fyr3 » Wed Sep 11, 2019 11:18 am

Okay, this was a bit of an advanced mod to get working. Partially just the setup for it all. I've only managed to encounter two problems I have no idea how to get past.
1). I cannot get the dialogue option for eating friendly npcs to function. I'm still learning the rest.
I have tried set VM_VoreDebugEnabled to 1 and reseting context vore.
2). I Haven't figured out how to get the supported outfits to 'tear' rather than simply unequip.
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Re: Fallout Vore Overhaul Addon: Voremersion v1.4.8

Postby TheOtaku777 » Thu Sep 12, 2019 3:09 am

Got the same question as Fyr3, asked earlier but no one answered. how do you, if you can, open the dialogue option after eating friendly NPCs?
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Re: Fallout Vore Overhaul Addon: Voremersion v1.4.8

Postby Carreau » Thu Sep 12, 2019 6:52 am

The friendlies will engage you after a set time. You can adjust that time in MCM. There’s also a consumable that will let you engage your prey. If that’s not working, lmk.

As for clothes tearing, that doesn’t exist. The base vore mod simply unequips outfits with a 50% chance when the option is enabled.
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Re: Fallout Vore Overhaul Addon: Voremersion v1.4.8

Postby TheOtaku777 » Sat Sep 14, 2019 1:33 am

Carreau wrote:The friendlies will engage you after a set time. You can adjust that time in MCM. There’s also a consumable that will let you engage your prey. If that’s not working, lmk.

As for clothes tearing, that doesn’t exist. The base vore mod simply unequips outfits with a 50% chance when the option is enabled.
I get nothing. I've set the time to 0.1, I've pressed the mapped vore specific speech button, I've tried everything. I can talk to them if I'M the prey, but if THEY'RE the prey then I can't interact! My only option is to press the mapped regurgitation button. Also, can the companion preds ever decide that "they don't want to let you go" and digest you if you critical fail trying to force them to regurgitate? I've tried that too, but they just immediately let you out.
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Re: Fallout Vore Overhaul Addon: Voremersion v1.4.8

Postby RakeVuri » Sat Sep 14, 2019 2:24 am

TheOtaku777 wrote:I get nothing. I've set the time to 0.1, I've pressed the mapped vore specific speech button, I've tried everything. I can talk to them if I'M the prey, but if THEY'RE the prey then I can't interact! My only option is to press the mapped regurgitation button. Also, can the companion preds ever decide that "they don't want to let you go" and digest you if you critical fail trying to force them to regurgitate? I've tried that too, but they just immediately let you out.


Companions will never decide not to let you out. There's a bug where you lose the ability to be able to press the interact key sometimes, from what I've heard.

As for the context vore as predator: Make sure you're not testing it on a companion. I don't think companions have context vore as player's prey interactions yet. Random NPCs or settlers do.
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