Thoughts and opinions
Spoiler: show
- I don't mind if the player gets one-shotted, since that's the intended gameplay. ❤
- I can already tell that the speed of the game is slow in terms of gameplay. Both unbirthing and digestion speed are much slower than in FUBN (Possibly twice as slow), which makes you vulnerable to get spotted and attacked by the enemies. Plus, with the slow movement speed of the player (And another one, which will be mentioned below), it is increasingly difficult to get past the enemies without getting spotted in a narrow corridor. Currently, I'm stuck at Chapter 1-2, so it's either the one I mentioned, or I'm bad at this game.
- Unlike FUBN, you can't hide (Again, I can't get pass 1-2, so I'm not sure if it was added). You'll have to wait until the enemy cool down and be on patrol/idle state. This is combined with slow unbirth speed, which makes it easier for you to lose a life if you're not careful. If this was the intended focus, you can ignore this btw.
- Someone already mentioned it, but the unbirth hitbox is strictly tiny, to the point that one single mistake and you'll lose your life in no time.
- You mentioned this: "Any new Enemies will probably Vore you instead of just attacking." I would say specific enemies would vore you instead. Like the classic enemies will only attack, while the special enemies will vore.
- You mentioned this: "The Entity for Chapter 1 will eat you once your head gets near its mouth." and I actually had trouble with enabling the entity's hitbox. Sometimes it does work, other times it doesn't, and I had to find different angles for it to work.
- I found a little glitch where if the enemy falls down while in attack mode, they'll keep changing direction non-stop while slowly descending. I think I triggered it when the enemy was in the air, and spot me there.
Either way, I'll keep an eye on this project in the meantime!