Magic School version 0.3.6 GUI added!
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Don't ask about updates. If there is an update, it will simply be posted. If someone is committing to a timeline, they will just tell you the timeline without needing anyone to ask.
Use Looking for master thread when you are not posting about an existing game.
You use this forum and website at your own risk for all links and uploads. There is no quality control or malware scanning or testing done here. Proceed with caution and use a virtual machine (VM) for any uploads strongly recommended. Virus/malware scanners alone are generally not good enough.
Re: Magic School version 0.3.2 GUI added!
If there's one suggestion I'd made, it's to make it possible to make certain characters unshrinkable.
As it is I can get caught by a character but never really stay with them to escape because they get shrunken no matter how much I set the magic resist up in the editor.
As it is I can get caught by a character but never really stay with them to escape because they get shrunken no matter how much I set the magic resist up in the editor.
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Ragnow - Somewhat familiar
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Re: Magic School version 0.3.2 GUI added!
Ragnow wrote:If there's one suggestion I'd made, it's to make it possible to make certain characters unshrinkable.
As it is I can get caught by a character but never really stay with them to escape because they get shrunken no matter how much I set the magic resist up in the editor.
For some reason I thought it would be a good idea to make it so that if you're alone in a room with a teacher, they could get a guaranteed shrink against a character. Removed that because it's dumb, which should help with the issue. Will still add an unshrinkable trait. Normal tails are also working in the editor when the tail color is left blank. Should be released tonight when I finish testing one of the new quests. All of the old quests were... pretty boring so I scrapped them all. I want them to be more open ended and interactive and hopefully the one being released tonight will do that.
- genericusername
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Re: Magic School version 0.3.2 GUI added!
If you don't intend to add an 'add trait as string' feature to the Gui, then I'd at least appreciate if you would clean up the character files so I actually can edit them without snapping my eyes and brain into uneven pieces. Even just separating the individual characters sections would be a godsend.
Heyyyy! I don't think we've met before. I'm just your average Punk Girl ehehehe!!
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DollyFailFail - Intermediate Vorarephile
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Re: Magic School version 0.3.2 GUI added!
DollyFailFail wrote:If you don't intend to add an 'add trait as string' feature to the Gui, then I'd at least appreciate if you would clean up the character files so I actually can edit them without snapping my eyes and brain into uneven pieces. Even just separating the individual characters sections would be a godsend.
I'll see about adding the trait as string feature, but it shouldn't matter where you add the traits. The character reader doesn't go "first line is the first name, second line is the last name", it just uses the identifier before the first comma to know how to treat the line, so adding a trait right after newCharacter or right before makeCharacter would do the exact same thing (unless it's one of the clothing modifying traits which should come before adding clothes). Or were you talking about something else about separating the character sections?
- genericusername
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Re: Magic School version 0.3.2 GUI added!
genericusername wrote:I'll see about adding the trait as string feature, but it shouldn't matter where you add the traits. The character reader doesn't go "first line is the first name, second line is the last name", it just uses the identifier before the first comma to know how to treat the line, so adding a trait right after newCharacter or right before makeCharacter would do the exact same thing (unless it's one of the clothing modifying traits which should come before adding clothes). Or were you talking about something else about separating the character sections?
I was just meaning separating one character from another in the file. Even with only two characters it's very hard to tell where one ends and another begins.
Heyyyy! I don't think we've met before. I'm just your average Punk Girl ehehehe!!
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DollyFailFail - Intermediate Vorarephile
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Re: Magic School version 0.3.2 GUI added!
DollyFailFail wrote:genericusername wrote:I'll see about adding the trait as string feature, but it shouldn't matter where you add the traits. The character reader doesn't go "first line is the first name, second line is the last name", it just uses the identifier before the first comma to know how to treat the line, so adding a trait right after newCharacter or right before makeCharacter would do the exact same thing (unless it's one of the clothing modifying traits which should come before adding clothes). Or were you talking about something else about separating the character sections?
I was just meaning separating one character from another in the file. Even with only two characters it's very hard to tell where one ends and another begins.
Is there anything you'd want to help separate characters besides the linebreak?
- genericusername
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Re: Magic School version 0.3.2 GUI added!
genericusername wrote:Is there anything you'd want to help separate characters besides the linebreak?
Ideally I'd want at least one line of either empty space or a distinct symbol(as in a whole line of that symbol, something like _ or - would be best) between the end of one Character and the beginning of the next. So like
[end of character 1 here]
[beginning of character 2 here]
Heyyyy! I don't think we've met before. I'm just your average Punk Girl ehehehe!!
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DollyFailFail - Intermediate Vorarephile
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Re: Magic School version 0.3.2 GUI added!
DollyFailFail wrote:Ideally I'd want at least one line of either empty space or a distinct symbol(as in a whole line of that symbol, something like _ or - would be best) between the end of one Character and the beginning of the next. So like
[end of character 1 here]
[beginning of character 2 here]
Isn't that already the case? This is what it looks like when I make a new character file and make some characters:
Is whatever your program you're using to edit the .txt files ignoring a blank new line for some reason?
- genericusername
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Re: Magic School version 0.3.2 GUI added!
I use notepad just like you, and mine looks like this:
Heyyyy! I don't think we've met before. I'm just your average Punk Girl ehehehe!!
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DollyFailFail - Intermediate Vorarephile
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Re: Magic School version 0.3.2 GUI added!
DollyFailFail wrote:I use notepad just like you, and mine looks like this:
That's... super weird? There's line breaks in your file, otherwise it wouldn't be able to be read at all. You might want to try opening it with another editor, like notepad++? Copying the entire thing into another file like a word document may also fix it because the linebreaks are absolutely still there as it's readable, just not displaying. No idea why it would be doing that on your end and not mine.
EDIT: Apparently notepad started supported using '\n' (which is what I'm using) for newline characters starting May 2018. It looks like your version is from before then, and it doesn't recognize \n for new lines.
- genericusername
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Re: Magic School version 0.3.3 GUI added!
0.3.3
Quests have been readded, although there is only a single one right now. All previous quests scrapped as they were pretty lackluster
This quest can be done by talking to a girl who has a friend shrunken inside her stomach.
Characters that can give you quests now have a (!) in front of their name
Teachers no longer ignore resistance when shrinking
It will now take about twice as long for a character to move from stomach->intestines->anus.
Non-fluffy tails can now be added in character editor. Just leave the tail hair color field empty.
It might be a bit difficult to find someone who has the quest right now as there is only a single one. Hopefully when there's more quests this will be a bit better.
Quests have been readded, although there is only a single one right now. All previous quests scrapped as they were pretty lackluster
This quest can be done by talking to a girl who has a friend shrunken inside her stomach.
Characters that can give you quests now have a (!) in front of their name
Teachers no longer ignore resistance when shrinking
It will now take about twice as long for a character to move from stomach->intestines->anus.
Non-fluffy tails can now be added in character editor. Just leave the tail hair color field empty.
It might be a bit difficult to find someone who has the quest right now as there is only a single one. Hopefully when there's more quests this will be a bit better.
- genericusername
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Re: Magic School version 0.3.2 GUI added!
genericusername wrote:DollyFailFail wrote:I use notepad just like you, and mine looks like this:
That's... super weird? There's line breaks in your file, otherwise it wouldn't be able to be read at all. You might want to try opening it with another editor, like notepad++? Copying the entire thing into another file like a word document may also fix it because the linebreaks are absolutely still there as it's readable, just not displaying. No idea why it would be doing that on your end and not mine.
EDIT: Apparently notepad started supported using '\n' (which is what I'm using) for newline characters starting May 2018. It looks like your version is from before then, and it doesn't recognize \n for new lines.
There is ingame editor of characters. If you use it, file (characters.txt) broke formating
- JuneSacred
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Re: Magic School version 0.3.3 GUI added!
Bugs:
1. when I transformed into a cloth, I still can take action (move to other place, shrink someone, etc)
2. when I worn by someone, it is weird to see no one, no cloth lying on floor
3. when I worn by someone, I cancel the pop up dialog, and move to other location, will clone myself
4. when I was inside someone, I cancel the pop up dialog, and talk to my owner, will clone myself
1. when I transformed into a cloth, I still can take action (move to other place, shrink someone, etc)
2. when I worn by someone, it is weird to see no one, no cloth lying on floor
3. when I worn by someone, I cancel the pop up dialog, and move to other location, will clone myself
4. when I was inside someone, I cancel the pop up dialog, and talk to my owner, will clone myself
- tim487
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Re: Magic School version 0.3.2 GUI added!
genericusername wrote:Ragnow wrote:If there's one suggestion I'd made, it's to make it possible to make certain characters unshrinkable.
As it is I can get caught by a character but never really stay with them to escape because they get shrunken no matter how much I set the magic resist up in the editor.
For some reason I thought it would be a good idea to make it so that if you're alone in a room with a teacher, they could get a guaranteed shrink against a character. Removed that because it's dumb, which should help with the issue. Will still add an unshrinkable trait. Normal tails are also working in the editor when the tail color is left blank. Should be released tonight when I finish testing one of the new quests. All of the old quests were... pretty boring so I scrapped them all. I want them to be more open ended and interactive and hopefully the one being released tonight will do that.
Thanks, that should do the trick considering it was always a teacher shrinking my captor.
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Ragnow - Somewhat familiar
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Re: Magic School version 0.3.3 GUI added!
So here's a rather simple spell I thought of that I think would be nice to have all the same:
Modify Clothing- Modifies the target article of clothing. Can be used on Clothing TF'd characters.
Modify Clothing- Modifies the target article of clothing. Can be used on Clothing TF'd characters.
Heyyyy! I don't think we've met before. I'm just your average Punk Girl ehehehe!!
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DollyFailFail - Intermediate Vorarephile
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Re: Magic School version 0.3.3 GUI added!
Hope everyone had a good new years, and thank goodness 2020 is finally over. Will be working on a few quests that are similar to the one added in the previous update, and will hopefully be out tonight.
1/3/4) Not sure what happened here, unless you closed the canceled the dialog option like in 3. or 4. The dialog pop ups are pretty glitchy in general and I'm not planning on keeping them around forever. They're not meant to be closed, and the plan is to replace them with buttons.
2) Found the issue. The players location wasn't being updated to follow whoever was wearing them. Will be fixed next update.
Super easy to implement. Will have it in next update.
tim487 wrote:Bugs:
1. when I transformed into a cloth, I still can take action (move to other place, shrink someone, etc)
2. when I worn by someone, it is weird to see no one, no cloth lying on floor
3. when I worn by someone, I cancel the pop up dialog, and move to other location, will clone myself
4. when I was inside someone, I cancel the pop up dialog, and talk to my owner, will clone myself
1/3/4) Not sure what happened here, unless you closed the canceled the dialog option like in 3. or 4. The dialog pop ups are pretty glitchy in general and I'm not planning on keeping them around forever. They're not meant to be closed, and the plan is to replace them with buttons.
2) Found the issue. The players location wasn't being updated to follow whoever was wearing them. Will be fixed next update.
DollyFailFail wrote:So here's a rather simple spell I thought of that I think would be nice to have all the same:
Modify Clothing- Modifies the target article of clothing. Can be used on Clothing TF'd characters.
Super easy to implement. Will have it in next update.
- genericusername
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Re: Magic School version 0.3.3 GUI added!
I like the direction you're heading in with the new quest.
It could use a bit more dialogue though, for example: Unique dialogue for when she swallows you to indicate that she's tying you to the string. Having unique messages for when you're in someone's stomach during a quest would be good too.
Also, it might be a good idea to make it that the quest giver is not targetable during a quest, so your quest can't just be randomly interrupted.
It could use a bit more dialogue though, for example: Unique dialogue for when she swallows you to indicate that she's tying you to the string. Having unique messages for when you're in someone's stomach during a quest would be good too.
Also, it might be a good idea to make it that the quest giver is not targetable during a quest, so your quest can't just be randomly interrupted.
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Leahperson - Been posting for a bit
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Re: Magic School version 0.3.3 GUI added!
i think that you can't release or masturbate with a girl that you have same sized right now. i don't know if this is intentional or a bug though. but i decided to mention it anyway just in case
- tigersebel
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Re: Magic School version 0.3.3 GUI added!
tigersebel wrote:i think that you can't release or masturbate with a girl that you have same sized right now. i don't know if this is intentional or a bug though. but i decided to mention it anyway just in case
Not so much intention so much as not done yet. I'm pretty bad at writing samesize messages so I've been putting it off. I'll include add a quick temporary message for releasing samesized girls so they're not just stuck inside of you forever.
Leahperson wrote:I like the direction you're heading in with the new quest.
It could use a bit more dialogue though, for example: Unique dialogue for when she swallows you to indicate that she's tying you to the string. Having unique messages for when you're in someone's stomach during a quest would be good too.
Also, it might be a good idea to make it that the quest giver is not targetable during a quest, so your quest can't just be randomly interrupted.
I wrote custom text for the interaction and then forgot to have it print out. Should be working next update. Will see about making quest giver untargetable.
- genericusername
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Re: Magic School version 0.3.3 GUI added!
Here's some more quest ideas btw.
-The questgiver sends you to retrieve another shrunken girl from the girl who shrank her. Maybe she gives you a teleport beacon or something so she can teleport you back to her when you find her. This would also make it so the girl who has the shrunken girl is guaranteed (or at least has increased weight) to put you in the same place as that girl.
-She accidentally shrank someone too small and now they're lost someone on/in her. So she shrinks you down and puts you there to find them. Could pretty much work the same as the stomach quest
-The questgiver is horny, and wants to put you somewhere and expects you to pleasure them. If you don't pleasure them enough, they keep you there.
-She heard rumors that somehow, a certain tiny magical object has been lost inside a certain girl. You need to go inside that girl to retrieve it (make it so you always find the object in the location where she places you) and then get out.
-She lost an object in certain room, and the object too small to be seen with the naked eye, so you need to search rooms while tiny. Of course, you might get spotted by another girl while looking for it.
-She has a report to do on anatomy and needs to explore a certain location for research. you shrink her and put here at that location, where she stays for a certain amount of time. After that you're prompted to either let her out, completing the quest, or keep her in there. A possible variation is that you need to give the girl to someone else. And then after a certain amount of time you have to retrieve her "by any means necessary" (such as shrinking the person you handed her to)
-The questgiver sends you to retrieve another shrunken girl from the girl who shrank her. Maybe she gives you a teleport beacon or something so she can teleport you back to her when you find her. This would also make it so the girl who has the shrunken girl is guaranteed (or at least has increased weight) to put you in the same place as that girl.
-She accidentally shrank someone too small and now they're lost someone on/in her. So she shrinks you down and puts you there to find them. Could pretty much work the same as the stomach quest
-The questgiver is horny, and wants to put you somewhere and expects you to pleasure them. If you don't pleasure them enough, they keep you there.
-She heard rumors that somehow, a certain tiny magical object has been lost inside a certain girl. You need to go inside that girl to retrieve it (make it so you always find the object in the location where she places you) and then get out.
-She lost an object in certain room, and the object too small to be seen with the naked eye, so you need to search rooms while tiny. Of course, you might get spotted by another girl while looking for it.
-She has a report to do on anatomy and needs to explore a certain location for research. you shrink her and put here at that location, where she stays for a certain amount of time. After that you're prompted to either let her out, completing the quest, or keep her in there. A possible variation is that you need to give the girl to someone else. And then after a certain amount of time you have to retrieve her "by any means necessary" (such as shrinking the person you handed her to)
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Leahperson - Been posting for a bit
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