Shevron's Unnamed Project

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Shevron's Unnamed Project

Postby Shevron » Sun Sep 13, 2020 11:45 am

Screenshot.jpg


This is a huge project, without a name yet. Game will take a long time, but I'm determined to finish it no matter what.
This game is a vore visual novel combined with fighting and platformer elements, made on Unity.


Few words about world and story
Spoiler: show
Victorian fantasy style, magic, large statistics of deaths.

This story is about long road to dream, and a long way to escape from it ; about humility and humiliation. You are going to experience one fun and fierce adventure, playing as the young redhead girl Maple, whose character is going to be built by the choices you make, and as Nora, her sharp and vicious mentor.
Where will your story end?


Planned features and fetishes
Spoiler: show
touching story
a lot of variable vore scenes
>70 characters
>20 animated battle sprites
variability
willing/unwilling karma system
in-game vore gallery
Will include fetishes:
OV
AV
UB
Same Size
Giantess
Scat
F/F
F/M
M/F (a few)


What is done
Spoiler: show
main story line is 30% complete
battle system code is 30% complete
3 characters with sprites
2 animated battle sprites
maw shot animation


Screenshots (more will come later)
Spoiler: show
Screenshot2.jpg
Visual novel mode


I will post all coming news here
Spoiler: show
here --(~_~(・_・ )ゝ

as well as on my Patreon.

How can you help

On my patreon page I will also upload all new content (arts, animations, videos, all behind-scene interesting things) and demo version as soon as its done. If you are interested please support my work: https://www.patreon.com/Shevron

I will upload demo here in two weeks after release.

The release date will be published as soon as I figure out how to make the battle system work properly.

You can also join our team! (っ´ω`)ノ(´ ▽ ` )
For now we need one more artist.
Please PM me, any assistment will be paid.

Our Dev.Team:
Legspert9 developer/programmer
Mouse boy writer, redactor
Hozomat composer, fashion designer
and me, Shevron, concept maker, artist, animator and coder.
Last edited by Shevron on Sun Sep 13, 2020 5:34 pm, edited 5 times in total.
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Re: Shevron's Unnamed Project

Postby Robotdocter » Sun Sep 13, 2020 11:52 am

this sounds and looks like a ton of fun, cant wait to be able to try it out :O
If you need to contact me, discord is Best :)
I will always respond as soon as i can to messages through pms, if i dont respond quickly, i apologize :)
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Re: Shevron's Unnamed Project

Postby Zephyr42 » Sun Sep 13, 2020 11:53 am

This looks like a game with a very deep setting and an interesting plot. I regret I have no services to offer, but I am very curious about how this is going to turn out!
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Re: Shevron's Unnamed Project

Postby Winny » Sun Sep 13, 2020 12:02 pm

Looks neat! Don't burn yourself out. <3
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Re: Shevron's Unnamed Project

Postby Caesar » Sun Sep 13, 2020 12:10 pm

This sounds awesome! I have no skills to contribute, but I'll support on patreon!
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Re: Shevron's Unnamed Project

Postby Shugoki » Sun Sep 13, 2020 12:40 pm

I'm interested if scat is optional. This art already makes the project look really promising.
Fuck are you reading this for? Keep scrolling, fool!
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Re: Shevron's Unnamed Project

Postby Shevron » Sun Sep 13, 2020 12:57 pm

Caesar wrote:This sounds awesome! I have no skills to contribute, but I'll support on patreon!


Thank you! Much appreciated^^ Im going to upload new character's sprite there soon

Zephyr42 wrote:This looks like a game with a very deep setting and an interesting plot. I regret I have no services to offer, but I am very curious about how this is going to turn out!


I just edited the plot in "Few words about world and story". Thank you!

Winny wrote:Looks neat! Don't burn yourself out. <3


Thanx^^ It takes almost all my time and I won't drop it

Robotdocter wrote:this sounds and looks like a ton of fun, cant wait to be able to try it out :O


Heh thank you!

Shugoki wrote:I'm interested if scat is optional. This art already makes the project look really promising.


Sure! Scat will be optional. But its not going to be a trigger in the beginning. I'm thinking about special design for that
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Re: Shevron's Unnamed Project

Postby whatisthissheet » Sun Sep 13, 2020 2:13 pm

The story idea and that quote from the screenshot is already quite interesting.
I wish you the best of luck this really sounds like it will become something fun.
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Re: Shevron's Unnamed Project

Postby Souls6 » Sun Sep 13, 2020 4:05 pm

And now the usual "interesting" question: will the game contain underage preys/preds?
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Re: Shevron's Unnamed Project

Postby Legspert9 » Sun Sep 13, 2020 4:36 pm

Glad to be joining the team as a developer/programmer!
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Re: Shevron's Unnamed Project

Postby FreedomPug » Sun Sep 13, 2020 5:55 pm

love this idea, the quality alone prob will make it one of my favs
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Re: Shevron's Unnamed Project

Postby Monopolus » Sun Sep 13, 2020 8:07 pm

And here you go just casually making my day with this announcement. I'm super eager to try it out!
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Re: Shevron's Unnamed Project

Postby daeway » Sun Sep 13, 2020 11:41 pm

Is there going to be player pred gameplay, or just player prey?
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Re: Shevron's Unnamed Project

Postby VirtuosoViking » Mon Sep 14, 2020 1:21 am

You hooked my intrigue with platformer. I'll keep a close eye on this one. Forgive my wariness, but I'd like to see what that future demo offers before planting my feet here. I wish you all the luck.
When it comes to most bosses, thank god for obvious, glowing weak spots.
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Re: Shevron's Unnamed Project

Postby gargar » Mon Sep 14, 2020 2:21 am

I'll look forward to it. :)
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Re: Shevron's Unnamed Project

Postby Zbeubyx » Mon Sep 14, 2020 3:28 am

You are going for something interesting there, I’m curious to see more
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Re: Shevron's Unnamed Project

Postby Shevron » Mon Sep 14, 2020 12:12 pm

whatisthissheet wrote:The story idea and that quote from the screenshot is already quite interesting.
I wish you the best of luck this really sounds like it will become something fun.


Thank you!

Souls6 wrote:And now the usual "interesting" question: will the game contain underage preys/preds?


Underage preys - definitely.
Underage preds - I didn't think about that yet.

daeway wrote:Is there going to be player pred gameplay, or just player prey?


There will be both. One protaginist would be mostly prey, willing/unwilling - depending on player choices. And another protagonist is a real pred but still eatable.

VirtuosoViking wrote:You hooked my intrigue with platformer. I'll keep a close eye on this one. Forgive my wariness, but I'd like to see what that future demo offers before planting my feet here. I wish you all the luck.


Thank you~
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Re: Shevron's Unnamed Project

Postby godshunter93 » Mon Sep 14, 2020 12:38 pm

Can you check the character name?
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Re: Shevron's Unnamed Project

Postby daeway » Mon Sep 14, 2020 9:22 pm

A benefit to having multiple different predators in the games one finds in Eka's Portal is that a developer has more creative freedom with different personalities and different scenarios. There are some games that have hundreds of scenarios where the player is beaten, humiliated, eaten, and vanquished (digested). And in cases where the player can eat people, they are never the apex predator.

A game I dream of finding on this site is one where the player lives in a fully realized world (medieval, space age, high school, doesn't matter) and is definitively the apex predator. The character you play as is your own creation (I'd go for a small, plump, caramel skinned, and pink haired twenty year old girl named Desiree), and people who are large, small, or larger are all susceptible to being gobbled up, and the world around the character reacts to whoever and how many people she gobbles up.

This game seems like the middle road between these ideas. Of course, the main protagonist is not going to be the apex predator, but the character will be our own (or at least what we decide to do with Maple) and the world will reflect on that. Also, I hear platforming and think "Indivisible", and I liked that game so I'm interested.
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Re: Shevron's Unnamed Project

Postby Chugly » Tue Sep 15, 2020 12:16 am

This looks really promising. Any plans for multi-prey?
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