MarkusFreeman320 wrote:The poll shows people actually find it more unfairly difficult later in the game. And if cheat engine was easy to use here I would likely have managed to make it work like I have in other games before, it doesn't work in this game, at least not without a fairly uncommon amount of tech savvy. And honestly, why are people who like hard games so offended by the mere existence of an easy mode? Like the notion of a way to play the game that is low stress is morally unacceptable. If you like a challenge, great! You should get to keep your hard mode! I am all for you keeping what you enjoy about this game! But the majority of the people who play this game and answer the poll don't enjoy this level of difficulty, and isn't enjoyment the whole point of a game like this?
I like this game for the strong story theme and good relationship dynamics, I would love to see more of that, sadly the game has said "Nope, you aren't L33T enough to get past the start of this game, you don't get to appreciate the care an work that went into the story writing or art", and to me, it's a waste of hard work writing and illustrating a compelling character like Eva to have an apparently large (check poll again) amount of players denied much of the game due to difficulty.
The files are not locked. If you want to make an easier version of the game you're free to. I won't make an easier version of the game for you but I will take the feedback of the crowd into account when balancing.
Chaos3 wrote:MarkusFreeman320 wrote:Ok boomer. (you asked for that with the "games these days" comment) But we're not in a game arcade anymore, modern games aren't about high scores and memorizing 2D levels. And as I've said before, most people don't enjoy this level of difficulty (check poll for proof) for the same reason "nintendo-hard" has died out in modern gaming. I still don't see what you find so offensive about including an easy mode, or alternatively "story mode". Why are the people who find it too easy the small minority but the ones who bitch and moan the loudest when the rest of us ask for an easy mode?
There is a difference in a game being legitimately difficult, and the player refusing to spend some trial and error time to understand the basics. Gamers are so entitled these days and the "game over" screen bruises their poor fragile egos.
There are some really hard games here on Eka's: Crazy Difficulty Spikes, Instant Deaths, Overly Difficult Platforms, Backtracking Hell, Huge Progress Loss, Unclear Puzzles, and some times the A.! just blatantly cheats. (Looking at you Blackjack)
This is not one of those games. It is very rewarding to those who take a little time to figure it out, and enjoy a reasonable amount of effort for their reward.
Truth be told. The digestion dialogues on here are some of my favorites on the whole site. I played the original for hours. The only frustration I have with the hd version, is I inadvertently escape too often trying to drag out the games to enjoy more dialogue or easter eggs. I hate to tell you but this IS the easy mode. I almost wish there was a instant death button so I can enjoy the game overs but I should shut up and earn my rewards too.
Thanks for the feedback.
kuman2011 wrote:What this game needs is a reanimation feature. Sort of like Ryanshow's game but a bit limited as in not everyone can be reanimated. It would make for very interesting dialogues between characters especially if you have Alex get a high VP.
Great remaster of the game though. Love every moment of it. A question though. Is it possible to make a human outline in the preds belly? it would make it more realistic/hot and to show that there is an actual human inside their stomachs and with every maneuver Alex makes his position gets adjusted. Then we can gradually notice Eva and the others' stomachs resembling your original roundlike belly as their meal is digested when its a game over.
It would be an incredible amount of work to get something that looks pretty crappy within RPG maker. You have to work with what you've got like Sym has with Retale and their more recent release where all the images are already drawn to be compatible with the limited image controls of RPG maker. The limitation to only control the x/y scale and opacity of pictures means that there's not much more you can do to create a complicated animation like you suggest.
The solution to this is to play looping videos like Eskoz did with Diminishment at the initial release. That way they could include fully rendered HD loops within RPG maker. I'd love to have done that instead, and honestly it wouldn't have been much more work to create some simple moving 2d Kisekae models than suffering RPG maker's image control options, but I just didn't think of it going into the project. I'm not going to pull the whole thing apart to do a slight improvement like that though I wish I had done it from the start!
secretish wrote:kuman2011 wrote:What this game needs is a reanimation feature. Sort of like Ryanshow's game but a bit limited as in not everyone can be reanimated. It would make for very interesting dialogues between characters especially if you have Alex get a high VP.
That would have to massively change a very large portion of the dialog and lore already in the game. Quite a bit of the tension between characters is based on the fact that, if the eating succeeds, the mc will actually die. Also, would have to add new dialog for re-challenging the progress games (or for mc talking to them again if failing them is still a game-over). With all the needed changes that would bring, it would probably be better to just make a new game or spinoff instead. Would probably be way too much work, especially when the current game (both the regular and hd remake) aren't even finished. Not that I'd complain if they did make something good with reanimation, but it's not nearly as simple as a small change.
Edit: Mid-late game spoilers:Spoiler: show
Totally agree. You might be interested in the exciting and engaging game here on the portal created by a certain handsome apple called 'A Witch's Game.' viewtopic.php?f=79&t=53850
pigest wrote:This really a great game I enjoy this a lot.
Though there still some bugs:
1.When in zoey train it seems icluding Extended Zoey Mod,but after zoey sleep it can't work right.
2.Unbirth scence can't stop restoring hp after sleeping.
3.When second time meet GwAen alone Eva will follow and everytime meeting Gwen Eva's dialoge will apear.
4.I don't kown whether it's a bug,I can't find a way to escape sandy stomach.
5.When low affaction and high vp chating with eva,after gameover can't go back to tittle.It says missing file which I belieave is wrong name
And maybe system design need a lltle change,now escaping likely to be massage a lot of time lower stomach strength and maneuver out at one turn.Use of rest doesn't show.And Arousal rise really slow ,I never see it works.
Loking in to the file,I find there is an soulstone end empathy win end.I'd like to know how to find them.
(sorry for my bad English,I'm not an English speaker )
Thank you for your bug reports and your feedback. I'll look into everything you've brought up.
On point 4...
You get the soulstone end by...
I should probably increase the arousal gain for all the girls in the normal games. They have different expressions based on arousal but their arousal never gets high.