Hexed Diner - Update 0.02 - 2/26/2020

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Hexed Diner - Update 0.02 - 2/26/2020

Postby JimBagg » Tue Feb 11, 2020 12:35 am

Story: You are a witch/wizard who works at a newly created dining establishment as the only chef. Due to your magical nature, the food you prepare is delicious. The restaurant gains popularity, gaining the attention of some. . . very hungry customers. Your job is to satisfy these customers by preparing food like no other. I'm talking burgers and drinks that are bigger than your head. In order to prepare food of this magnitude, you're gonna need to get some ingredients. The good news, as a user of magic, you should be able to run out and get the finest of ingredients and be back in the span of five minutes. The bad news, five minutes is all you have. You have a job to do, so you'd better not get distracted by the lovely looking ladies you see on your grocery runs. And don't even THINK about giving them samples! It goes right to their stomach. You always were one for midriff.

Hexed Diner is (planned to be) a sort of hybrid between a Point N click game and a visual novel. In each "Level" you'll have 5 minutes to get as many ingredients as possible to throw into your cooking cauldron in order to satisfy the hunger of a customer. These customers have come in for specific reasons beyond just getting a bite to eat. Perhaps they were dared to eat a lot of food, or perhaps they're a health inspector trying out menu items. Regardless, your task is to make sure they leave with very VERY full bellies. Luckily, as a magical being, you know of many different ways to stuff them full. From magic that can duplicate food to potions that increases hunger. As you're out of the kitchen finding things to cook with, you'll have the opportunity to share any excess foods you may have with anyone who catches your eyes. (You'll also get to watch as that food hits their waistline.) Be sure you find that nice balance between enjoying the view, and getting your job done though! Mucking up on the job can cost you some much needed money, or even your job! (and that means game over.)

Update 0.02 - 2/26/2020
-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

Changelog:
- Item hunting has been implemented. Interact with objects and see what you find!
- Artwork / Sprites have been added or improved in certain areas.
- The Beach and Barn areas on the map are now accessible.
- Added Yala the cowgirl to the barn area. Interacting with her gives you 10 milk.
- Golden Cauldron added. As of now, it doesn't do anything special, but it looks nice! (To unlock it, press the first letter of a certain inhaling pink puffball's name while standing in front of the cauldron.)

- A crude "End Day" system has been added. Ending the day lets the girls digest whatever food you've given them. If you gave them enough food before ending the day, the next time you see them, they'll have gained weight.
(This currently only works with Nora, red shirt girl.) Think of it like a very basic level up system.

- The Cooking System has been altered slightly. You now need at least 3 of an ingredient before you can make food. The more of an ingredient you have, the bigger the food gets.

- A small art gallery has been added. (It's hidden though! You'll have to find it. :wink: )
Hint:
Spoiler: show
Look out for green!


Goals for the next update:
- Streamline and fix the coding for the game. (Hire programmer if necessary)
- Make dialogue for each girl.
- Improve artwork. (Hire an artist if necessary)
- Add more areas to explore in the game.
- Add new foods to the game.

Remember, feedback is always appreciated! Let me know if there's anything that could/should be worked on, or maybe even pitch an idea of your own!

Kinks currently implemented:
Weight Gain / stuffing
1 Vore scene (More are planned to be added as development progresses)

How to Play

Arrow Keys: Move to the next screen.
Mouse: Interact with objects
Globe Button: Takes you back to the level selection.
R Key: Will let you restart the game.
F Key: Toggles Full Screen
ESC Key: Will let you close the game.

Download: https://mega.nz/#!pSBV1SoJ!1XGWIzozOY8f ... cGaIp67yZw
(It comes with the key this time, don't worry! ^^; )

Screenshots:
Screenshot - Map Screen.PNG


Libi screenshot.PNG


Nora screenshot 2.PNG


(This game is still very unfinished. The final game should be vastly superior and actually function like a real game! That said, if you have any recommendations or criticisms, don't be afraid to post them please! Thank you!)
Last edited by JimBagg on Wed Feb 26, 2020 4:06 pm, edited 4 times in total.
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Re: Hexed Diner - Update 0.01 - 2/10/2020

Postby Monopolus » Tue Feb 11, 2020 6:31 pm

Need the download's encryption key
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Re: Hexed Diner - Update 0.01 - 2/10/2020

Postby AtmosRobot » Tue Feb 11, 2020 9:12 pm

We need a decryption key in order to download this.
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Re: Hexed Diner - Update 0.01 - 2/10/2020

Postby GameOfPickles » Tue Feb 11, 2020 11:05 pm

Link doesn't work. I would love to try it out, but we need decryption key for mega please. ^^;
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Re: Hexed Diner - Update 0.01 - 2/10/2020

Postby Spartagamer6 » Wed Feb 12, 2020 12:38 pm

what key for download game pls.....
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Re: Hexed Diner - Update 0.01 - 2/10/2020

Postby Turbotowns » Wed Feb 12, 2020 4:39 pm

Well, this looks adorable. XD
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Re: Hexed Diner - Update 0.01 - 2/10/2020

Postby DollyFailFail » Wed Feb 12, 2020 5:23 pm

Yeah this is going to be a little awkward. Jimbagg only comes on every once in a while. So like, we may be waiting anywhere from a day to a month before we can actually download the game, even though it's already made and the download link has been posted.
Heyyyy! I don't think we've met before. I'm just your average Punk Girl ehehehe!!
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Re: Hexed Diner - Update 0.01 - 2/10/2020

Postby ChillMistressFreia » Thu Feb 13, 2020 1:16 am

Darn, this is the first game here in a while that sounds super neat!
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Re: Hexed Diner - Update 0.01 - 2/10/2020

Postby JimBagg » Sat Feb 22, 2020 1:52 am

Whoops! My bad everyone! ^^;

Decryption Key: e-Ps2DMm8vS6tizEXp0V4qzYtONuPHducc_KdKz7dbg

Didn't mean to make y'all wait, (this isn't even all that good yet) Hopefully you don't mind it too much!
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Re: Hexed Diner - Update 0.01 - 2/10/2020

Postby nullstuff » Sat Feb 22, 2020 6:22 am

Happy to have the chance to play this! It's definitely really basic at the moment, but I really enjoyed it. I love the art, and I can definitely see this becoming something really awesome! Can't wait to see more!
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Re: Hexed Diner - Update 0.01 - 2/10/2020

Postby ChillMistressFreia » Wed Feb 26, 2020 10:39 am

Seems like a solid demo! The basics for the game you want to make are definitely here, and I'm excited to see where you go with them.
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Re: Hexed Diner - Update 0.02 - 2/26/2020

Postby MarkusFreeman320 » Wed Feb 26, 2020 1:51 pm

I have to ask since it doesn't specify in the description, but does this game have any actual VORE? (as in, a pred character eating a prey character) or is it food play/weight gain based?

I mean, if it is purely food play and weight gain with no actual vore, that's fine, it's your game afterall. But it should be mentioned SOMEWHERE in either the title or game description is all, same as how art needs the "non-vore" tag if there is no vore in it.
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Re: Hexed Diner - Update 0.02 - 2/26/2020

Postby nullstuff » Wed Feb 26, 2020 2:24 pm

MarkusFreeman320 wrote:I have to ask since it doesn't specify in the description, but does this game have any actual VORE? (as in, a pred character eating a prey character) or is it food play/weight gain based?


I’m pretty sure there’s only one scene in the game right now, and it’s when you go to the city area and move forward, outside the market looking building. That being said, I’m really excited to see more of a reason for why the player gets eaten, like maybe if we feed a girl too much over a period of time, she gets pissed at us for making her big and eats us? Or maybe a particular girl demands a certain amount of food every day or we get eaten?
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Re: Hexed Diner - Update 0.02 - 2/26/2020

Postby JimBagg » Wed Feb 26, 2020 3:52 pm

MarkusFreeman320 wrote:I have to ask since it doesn't specify in the description, but does this game have any actual VORE? (as in, a pred character eating a prey character) or is it food play/weight gain based?

I mean, if it is purely food play and weight gain with no actual vore, that's fine, it's your game afterall. But it should be mentioned SOMEWHERE in either the title or game description is all, same as how art needs the "non-vore" tag if there is no vore in it.


Like the other person said there is only one Vore scene currently in the game. I do plan on adding more as development goes on as well as giving more reason to it and going more in depth, but as of now it's mostly just food play/weight gain. I'll be sure to update the description accordingly until then though. Thanks for bringing that up! :)
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Re: Hexed Diner - Update 0.02 - 2/26/2020

Postby MarkusFreeman320 » Wed Feb 26, 2020 11:30 pm

JimBagg wrote:
MarkusFreeman320 wrote:I have to ask since it doesn't specify in the description, but does this game have any actual VORE? (as in, a pred character eating a prey character) or is it food play/weight gain based?

I mean, if it is purely food play and weight gain with no actual vore, that's fine, it's your game afterall. But it should be mentioned SOMEWHERE in either the title or game description is all, same as how art needs the "non-vore" tag if there is no vore in it.


Like the other person said there is only one Vore scene currently in the game. I do plan on adding more as development goes on as well as giving more reason to it and going more in depth, but as of now it's mostly just food play/weight gain. I'll be sure to update the description accordingly until then though. Thanks for bringing that up! :)


Well, if you guys are taking suggestions, I'd love to see willing player options, I always felt that games based on feeding hungry preds are just begging for an option to feed yourself to them. But I understand if any actual vore content is still a ways off in development.
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Re: Hexed Diner - Update 0.02 - 2/26/2020

Postby ChillMistressFreia » Fri Feb 28, 2020 12:18 am

As of the 2/26 update... Uh, is it supposed to work out that I only need milk to make a burger and a sundae? I don't think I can just make a burger, either, at the cauldron, even with meat.
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Re: Hexed Diner - Update 0.02 - 2/26/2020

Postby Maexam2 » Sun Mar 01, 2020 7:08 am

Hmmm, keeping an eye on this one.
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