Olivine wrote:Having dug around a bit in the events and code...
While such things would be nice, I have absolutely no experience with anything like scripting, so much so I wouldn't even know where to start learning. I will try to make the time for it and see where it goes.
Slayerhero90 wrote:oh, hey, uh, i think i found the appropriate...
I will look into this and see what I can do. Chances are it will replace the menu event calls.
The event window is a good idea and will probably be used whether the whole thing is implemented or not. I was already looking for something like that but one that was called up from a common event.
Ultimately I want this project to end with a complete game system that anyone can download and insert their own story and characters into with minimal setup. That being said, while the idea may not be implemented in this game, it will almost certainly appear in the game system for others to use.
No-One wrote:I am much in favor of a player prey system...
I will try to introduce some human/humanoid prey soon, at the moment I've started with the animal prey because I am aiming for a progressive buildup to being able to eat real prey. One where the player starts off not being able to eat virtually anything, and growing to the point of eating whole groups of people/enemies.
Anesthetic wrote:My suggestions didn't end with altering the...
1. As above, the hotkey mapping is being looked into.
2. Pardon for my misunderstanding; yes, such a thing will eventually be added but at the moment I am trying to work out the game system and would prefer not to spend the time editing six dozen or so images. That said, if anyone provided them up front I would not hesitate to add them to the game. It must be noted that changing the sprite would be easy enough, but dressing up the player in a scene would require an edit of virtually every belly size to suit the clothing, which would be very difficult without a progressive image generator.
3. I was thinking something similar myself today and I do like the idea. I might try to squeeze one or two in the next release.
Daichi777 wrote:I haven't tried this (screenshot looks...
I'm sorry to hear that. Hopefully with the addition of new content and, later on, different playable characters you will get to play too.
As I've mentioned above, unless someone spoon feeds me the way of adding something, I have no idea how to do anything like scripting or plugins. Everything I have done so far has been through event calling and using dozens of events and variables. My preference is to keep using this method since I understand it, but I also understand that I will probably tie myself in knots as this progresses.
My copyright disclaimer (which probably isn't sufficient anyway) is supposed to give me a bit more liberty with the resources I can use but I disclaim my own work too because I want everyone to use it. Having the hard part of making a game done for them, I'm hoping that many more people will come up with their own game scenarios, making more games for me to play.
Zbeubyx wrote:I have been testing out the game and I can't...
I've looked at the digestion aids and the nap events and found what I think is causing the problem. It should be fixed by the next iteration. Many thanks.
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- schprengwerder