Alright guys, here's a little status update. Things are going quite slowly yeah but we hit around 75% of the progress needed for this update. Some more accurate considerations and.. problems of other genres are unfortunately slowing us down.. but know that we're progressing with everything we could give to develop this game.
Saying that we're going over the extra mile is not just a figure of speech now because.. we're really doing it! And going
WAY beyond you guys could expect which is also the reason of why this update is taking all of this time.
But fret not, everything will be worth it in the end. This update is a
massive game changer and you guys will see how as soon as it hits up!
The last thing that I want to say is that you should prepare: the world is expanding and starting to branch. Soon enough you might be able to do something you wouldn't be able to do before.. due to this and for other reasons too, we also give the advice of restarting this game.
Note: I want to be extremely clear with this:
OLD SAVES ARE 100% COMPATIBLE WITH THE NEXT UPDATE
However this update introduces new stuffs that you guys are supposed to get with a certain.. order of things so if you want to experience correctly what this update has to offer, we advice to restart.
These stuffs will work with old saves too but.. you'll feel the difference when that happens, trust me.
With that said, have patience! We're still going forward! And we won't stop until this massive update is ready! So...
Stay Tuned!!
Grondthe2nd wrote:A question: When you release the next build of the game, would it be an option to release an android build as well? Several other games in this "genre" are playable on android using the Neko RPGXP app, Shrink EXP is playable that way, although a lot of the graphics are scrambled, and Shrinking Fun is as well, although it doesn't fit on the screen (it's too big to entirely fit, and there's no option to change it's size). The current build of this game gets as far as the title screen in Neko RPGXP, but if you attempt to start a new game it throws up an alert saying there's "no implicit conversion from nil to integer", and it gives a but of lines like "Zeus Map Effects:272:in 'initialize'" and many more like that.
If it could be made to work with Neko RPGXP that would be cool, but I think if it could played as its own app that would be even better! I would just enjoy the ability to play this game on the go! If its not convenient to produce or not an option, its no problem, I enjoy the game, keep up the great work!
One of the scripts of my game seems to not be compatible with that app. Unfortunately I can't remove it from the game and.. I'm pretty much not an android developer. So sorry but having the game compatible with that app is probably something that won't happen..