momonari wrote:Hello, I'm Momonari, the game artist/image editor ! I hope you're enjoying the game a lot !!
For everyone complaining about the difficulty, Please download and read the escape instruction manual or "escape guide" in the Opening post !! This game is NOT played the same way as Shrinking EXP and Shrinking fun, you NEED to know what you're doing ... or the game will kick your ass mercilessly most of the time!
It's actually an normal difficulty game, and escaping Shina is EASY ... if you know how to play, so please download and read the whole guide before you make any further comments on the game difficulty !
Once you learn how to properly play this game you'll realize the game play mechanics are incredibly inmersive and realistic and it keeps you interested and engaged ! So pelase go download and read the "escape guide" in the Opening post, I guarantee you're gonna have a lot more fun once you know how to play the game !
Enjoy !
Any game mechanic that involves RNG that halts progress is a
bad game mechanic.
RNG is a terrible supplement for difficulty.RNG combined with a timer is even worse.The only way this could be justified would be if you could
actively manipulate RNG by doing certain things in order, kind of like setting up a one-hit KO in a JRPG by buffing your party, etc.
Even having something as simple as actual numbers showing you're actually making progress at all would make this game 100 times less annoying to play. Hell, it might even make it fun to play.
As it stands, the game basicly has about as much strategy involved in winning as ludo.
Other than the blatant issue with "difficulty", the game shows a lot of potential.
The small details, like the text describing the sounds you hear after waking up in the hideouts is a great mechanic since it not only saves you time by essentially telling you "there are people here" or "there are not people here", but also makes the setting more believeable.
Would love to see where you take this game in the future, but please, for the love of god get rid of or at least balance out the RNG.