-Added Chapter 2 Part 1
For download links:
https://eskoz.blogspot.com/2020/11/diminishment-v0324-chapter-2-part-1.html
Re-cut should be out in roughly 24 hours!
Hey!
I feel The unity version is now ready for public release. So here its is
A huge thank you to V# (twitter.com/voresharp) for helping me ease into unity, and building the foundation for many of the more important base systems for me! Without them, this likely would have taken even longer to release!
Differences between the free version & Patreon version:
Free version: 720p 30fps videos, small watermark in the upper right corner
Patreon: 1080p60fps, no watermark
About the game:
This is a Shrinking themed visual novel made in Unity, with mildly interactive animated CG videos and quick time events (you press buttons in time & something happens depending on if you succeeded or not). There might be Giantess/Growth in the future, but I'd rather not promise anything at this time, as what is planned is planned for when the game is pretty far a long. The game's main perspective is POV, but there might be 3rd person videos as well occasionally, and some events might have the option of switching views during some points, but all that is extra work, so it's subject to change depending on my workload etc.
I recommend checking the Help button in the Main menu before playing!
For those who have already played the RPG Maker version, there isn't really any new content here. But I'd still recommend taking a look!
Current included content (spoilers):
Controls:
These can be changed to your liking in the game's launch screen, where you can set the resolution etc.
Space/Enter/LMB = Confirm
Esc/RMB = Pause Menu
F = Fast forward (It might mess up some parts, as I haven't tested a run with it pressed during the entire game-play)
Up, down, left, right arrow = Keys for the Minigames/QTEs (Can also be clicked/touched)
That should be everything important!
The android version can have some slight lag every time a looping video reaches the end and start again. But for the most part it should run okay on newer phones at least!
Unfortunately there are no plans for an iOS version, due to the closed nature of the platform. I obviously can't get this thing published in the App store! Unless someone has a workaround that does not require doing a jail break.
0.16f changes:
Added Russian language options (By MamayAdesu)
Added German language (By hoped1988)
Save game naming (only for new saves)
Transparency sliders for dialogue box
Translations will initially only be for the PC version
Streaming Phub link to a recording of the game (includes all endings, but I'd recommend playing the game yourself, if you can run it!):
https://tinyurl.com/y94evdx4 (Ad warning)
Direct DL for the recordings: https://mega.nz/#!O8xG3YgS!0xy4bgoir8pxZAV-cjInAw0m78wQ7c4jO5Ka8jWYu3s
Let me know if you run into any issues! I hope you enjoy!
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If anyone wants to translate this to his or her own language use these localization files:
https://mega.nz/#!r8wVnZCZ!C5BNTwlfyyI7aCDwo440rNKmrdDFWH3qXMhlfw67Qrg (Updated guide!)
To modify them, use either excel or open office. Make sure everything is in its own cells:
-Keys (stuff like Intro_1 or IntroStreet_18 etc.)
-Dialogue text (one cell is one text window, you mustn't add additional cells, as then the new text will not match the Key that was called in the game, which determines what text is shown)
-Write in the language on the top row, above the dialogue cells
It's best to keep me informed if you start translating, in case some one already is doing it. Although there's no harm in having multiple translations from a single language.
Once you're done translating, I'll add it to the game as soon as I have time, or in the next version if a release is near!