Kirumi ~ An RPG Horror Vore Game [v2.4.7]
Forum rules
Don't ask about updates. If there is an update, it will simply be posted. If someone is committing to a timeline, they will just tell you the timeline without needing anyone to ask.
Use Looking for master thread when you are not posting about an existing game.
You use this forum and website at your own risk for all links and uploads. There is no quality control or malware scanning or testing done here. Proceed with caution and use a virtual machine (VM) for any uploads strongly recommended. Virus/malware scanners alone are generally not good enough.
Don't ask about updates. If there is an update, it will simply be posted. If someone is committing to a timeline, they will just tell you the timeline without needing anyone to ask.
Use Looking for master thread when you are not posting about an existing game.
You use this forum and website at your own risk for all links and uploads. There is no quality control or malware scanning or testing done here. Proceed with caution and use a virtual machine (VM) for any uploads strongly recommended. Virus/malware scanners alone are generally not good enough.
Re: Kirumi ~ An RPG Horror Vore Game [3rd Demo]
Can't find the new scene with Gurin everyone is talking about. Been running in circles for a while after I got the acid potion, pretty sure I've entered every room and interacted with all items. Am I supposed to do something before I digest Shino?
- RedSun
- New to the forum
- Posts: 2
- Joined: Fri Aug 26, 2016 4:05 pm
Re: Kirumi ~ An RPG Horror Vore Game [3rd Demo]
RedSun wrote:Can't find the new scene with Gurin everyone is talking about. Been running in circles for a while after I got the acid potion, pretty sure I've entered every room and interacted with all items. Am I supposed to do something before I digest Shino?
Spoiler: show
- anirishnirvana
- Somewhat familiar
- Posts: 143
- Joined: Tue Jun 30, 2015 12:11 pm
Re: Kirumi ~ An RPG Horror Vore Game [3rd Demo]
Some of the new additions for the next release are so good that I've decided not to show them yet.
I'm pretty excited about the future of this game
I'm pretty excited about the future of this game
What is vore? Baby don't- wait wrong song.
-
Egads - Intermediate Vorarephile
- Posts: 355
- Joined: Wed Jul 19, 2017 3:25 pm
Re: Kirumi ~ An RPG Horror Vore Game [3rd Demo]
Egads wrote:Some of the new additions for the next release are so good that I've decided not to show them yet.
I'm pretty excited about the future of this game
oooOOOooooh, well now that has me curious.
-
wariodude128 - Advanced Vorarephile
- Posts: 664
- Joined: Sat May 24, 2014 8:04 pm
Re: Kirumi ~ An RPG Horror Vore Game [3rd Demo]
On one hand, I can respect being secretive for updates. Makes the surprise all the better.
On the other hand, this game is really fun and I'm too eager to see what will be added next.
On the other hand, this game is really fun and I'm too eager to see what will be added next.
When it comes to most bosses, thank god for obvious, glowing weak spots.
-
VirtuosoViking - Advanced Vorarephile
- Posts: 737
- Joined: Tue Aug 17, 2010 4:55 am
- Location: Hopefully, eventually, not with my folks.
Re: Kirumi ~ An RPG Horror Vore Game [3rd Demo]
Good Game, But I was walking in to the exit and it even scared me, Very Scary true.
-
CreederineStrikers2022 - Been posting for a bit
- Posts: 29
- Joined: Tue Apr 12, 2022 2:02 pm
Re: Kirumi ~ An RPG Horror Vore Game [3rd Demo]
This game is doing a really good job of capturing the more "find the million ways to die" style RPG horror games like Witch's House. Kinda comical, kinda 'scary,' I hope to see a lot more~.
Couple things, is the load (with face change jumpscare) from losing the case ment to lock the game entirely?
Also, said chase could really use the left and lower left ghosts moved back 2-3 squares, it's really fiddly to get in that door even when you know which way to run in advance.
Couple things, is the load (with face change jumpscare) from losing the case ment to lock the game entirely?
Also, said chase could really use the left and lower left ghosts moved back 2-3 squares, it's really fiddly to get in that door even when you know which way to run in advance.
-
jasamprn - Somewhat familiar
- Posts: 159
- Joined: Thu Mar 23, 2006 12:00 am
- Location: England
Re: Kirumi ~ An RPG Horror Vore Game [3rd Demo]
Okay, so I’m pretty sure I’m stupid, but I can’t find the bat for the life of me. I know it exists because it’s been talked about, but I have no idea where it is. Can someone tell me or give me a hint, because I feel like I’ve been everywhere
Voice acted comms open! DM for info!
-
Jaffek - New to the forum
- Posts: 11
- Joined: Fri Jun 30, 2017 10:33 pm
Re: Kirumi ~ An RPG Horror Vore Game [3rd Demo]
It's in the chest from the piano room. You'll need to find the key for it first, and don't forget to equip it before tying to open it.
When it comes to most bosses, thank god for obvious, glowing weak spots.
-
VirtuosoViking - Advanced Vorarephile
- Posts: 737
- Joined: Tue Aug 17, 2010 4:55 am
- Location: Hopefully, eventually, not with my folks.
Re: Kirumi ~ An RPG Horror Vore Game [3rd Demo]
VirtuosoViking wrote:It's in the chest from the piano room. You'll need to find the key for it first, and don't forget to equip it before tying to open it.
Aaaaah I see! I use a touch screen so I usually ran through it! Thank you!
Voice acted comms open! DM for info!
-
Jaffek - New to the forum
- Posts: 11
- Joined: Fri Jun 30, 2017 10:33 pm
Re: Kirumi ~ An RPG Horror Vore Game [3rd Demo]
Alright, very glad that there's a new demo out, however I'm personally stuck on what to do with the Acid Potion. I thought it was to be used as a means to destroy the flower next to the save area, but even with it equipped, I get the usual "You can't break it with your bare hands" message. Would someone mind helping me out here, please?
-
ThatOneGuy75 - Somewhat familiar
- Posts: 61
- Joined: Mon Aug 27, 2018 3:05 pm
- Location: East Coast
Re: Kirumi ~ An RPG Horror Vore Game [3rd Demo]
ThatOneGuy75 wrote:Alright, very glad that there's a new demo out, however I'm personally stuck on what to do with the Acid Potion. I thought it was to be used as a means to destroy the flower next to the save area, but even with it equipped, I get the usual "You can't break it with your bare hands" message. Would someone mind helping me out here, please?
Try equipping it then interacting with the flowers.
-
InuyashalovesKagome - Participator
- Posts: 225
- Joined: Wed Sep 07, 2011 7:09 pm
Re: Kirumi ~ An RPG Horror Vore Game [3rd Demo]
ThatOneGuy75 wrote:Alright, very glad that there's a new demo out, however I'm personally stuck on what to do with the Acid Potion. I thought it was to be used as a means to destroy the flower next to the save area, but even with it equipped, I get the usual "You can't break it with your bare hands" message. Would someone mind helping me out here, please?
Acid is for just outside of the emergency exit. The flower requires a bat iirc
- anirishnirvana
- Somewhat familiar
- Posts: 143
- Joined: Tue Jun 30, 2015 12:11 pm
Re: Kirumi ~ An RPG Horror Vore Game [3rd Demo]
I'm kinda tempted to write a guide to help out, but it feels like all the questions for the current build are answered already.
Last edited by VirtuosoViking on Sat Jul 16, 2022 9:14 pm, edited 1 time in total.
When it comes to most bosses, thank god for obvious, glowing weak spots.
-
VirtuosoViking - Advanced Vorarephile
- Posts: 737
- Joined: Tue Aug 17, 2010 4:55 am
- Location: Hopefully, eventually, not with my folks.
Re: Kirumi ~ An RPG Horror Vore Game [3rd Demo]
InuyashalovesKagome wrote:ThatOneGuy75 wrote:Alright, very glad that there's a new demo out, however I'm personally stuck on what to do with the Acid Potion. I thought it was to be used as a means to destroy the flower next to the save area, but even with it equipped, I get the usual "You can't break it with your bare hands" message. Would someone mind helping me out here, please?
Try equipping it then interacting with the flowers.
Just to reiterate, I did say "but even with it equipped"...
-
ThatOneGuy75 - Somewhat familiar
- Posts: 61
- Joined: Mon Aug 27, 2018 3:05 pm
- Location: East Coast
Re: Kirumi ~ An RPG Horror Vore Game [3rd Demo]
anirishnirvana wrote:ThatOneGuy75 wrote:Alright, very glad that there's a new demo out, however I'm personally stuck on what to do with the Acid Potion. I thought it was to be used as a means to destroy the flower next to the save area, but even with it equipped, I get the usual "You can't break it with your bare hands" message. Would someone mind helping me out here, please?
Acid is for just outside of the emergency exit. The flower requires a bat iirc
Well now I feel dumb, lmao. Thanks for the help, I guess I should've tried out all of the items first before asking for help on here, aha.
-
ThatOneGuy75 - Somewhat familiar
- Posts: 61
- Joined: Mon Aug 27, 2018 3:05 pm
- Location: East Coast
Re: Kirumi ~ An RPG Horror Vore Game [4th Demo]
4th Demo Released!
Originally I was gonna release the full version of the game, but due to me being sick I've decided to make the ending it's own separate version. So you won't see the ending in this demo, but you will in the full release.
Anywho, I hope you guys and gals enjoy this new demo! It's probably my favourite so far due to the new content that's in it. Some rooms that were locked before are now open so make sure to explore the school
Originally I was gonna release the full version of the game, but due to me being sick I've decided to make the ending it's own separate version. So you won't see the ending in this demo, but you will in the full release.
Anywho, I hope you guys and gals enjoy this new demo! It's probably my favourite so far due to the new content that's in it. Some rooms that were locked before are now open so make sure to explore the school
What is vore? Baby don't- wait wrong song.
-
Egads - Intermediate Vorarephile
- Posts: 355
- Joined: Wed Jul 19, 2017 3:25 pm
Re: Kirumi ~ An RPG Horror Vore Game [4th Demo]
Can someone help me out. I cannot find what to use the belly shaped key on. I've tried everything I can think of. I thought the model in the doctors lab would be it but nope.
- lypo
- Somewhat familiar
- Posts: 156
- Joined: Mon May 12, 2008 11:00 pm
Re: Kirumi ~ An RPG Horror Vore Game [4th Demo]
lypo wrote:Can someone help me out. I cannot find what to use the belly shaped key on. I've tried everything I can think of. I thought the model in the doctors lab would be it but nope.
Not all keys are for a door...
Spoiler: show
Also, found a bit of a bug. If you're in the underground section and you use Warp (is it intended for us to be able to use that there?) the entire game turns greyscale and stays that way until you re-enter that area.
Last edited by Achenar on Tue Jul 19, 2022 9:35 pm, edited 1 time in total.
-
Achenar - Participator
- Posts: 183
- Joined: Fri Jun 05, 2009 4:42 pm
Re: Kirumi ~ An RPG Horror Vore Game [4th Demo]
Achenar wrote:lypo wrote:Can someone help me out. I cannot find what to use the belly shaped key on. I've tried everything I can think of. I thought the model in the doctors lab would be it but nope.
Not all keys are for a door...Spoiler: show
That's what that did! I must have had the belly key equipped when I checked that because I never realized it was locked. Thank you.
- lypo
- Somewhat familiar
- Posts: 156
- Joined: Mon May 12, 2008 11:00 pm
Who is online
Users browsing this forum: AkatsukiDGale, Appledapple, billbob, Borfus, CEOofPoop, exico91, GoliathBastet, hmmmmm, KrysisCell, MillyObouldra, Nanoha0519, Overmind42, PerfectDark, Ragedkill, rosuto, Skelleprey, StomachandHeart, TheDarkness27, Timi, VirtuosoViking, Wedgie7s, Yandex [Bot], Younger99, yutskovill, Zirqx